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GUIDE L2Tower for Infinite Odyssey update on April, 22th
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Sakaszli Offline
I'm too pro to be pro.
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Posts: 1,189
Joined: Jan 2011
Reputation: 484
Version: 1.4.2.134.5b
Post: #41
RE: L2Tower for Infinite Odyssey update on April, 22th

Code:
//branch EP2.0 2015.1.27 luciper3
// VIP ??????
//native final function RequestVipInfo();
//native final function bool IsVipInfoSystemEnable();
//end of branch

//branch EP2.0 2015.1.27 luciper3
// VIP ???????? ????
// native final function RequestVipProductList();
// native final function RequestVipLuckyGameItemList(int BettingType_);
// native final function RequestVipLuckyGameBonus(int BettingType_, int BonusID_);
//end of branch

//branch EP2.0 2015-2-24 luciper3
native final function texture GetCaptchaImageTex();
native final function RequestRefreshCaptchaImage(INT64 ID);
native final function RequestCaptchaAnswer(INT64 ID, int AnswerCode);
//end of branch

luciper3, you can find his profile on steam in google xD
but it looks like is not used in code for now
(This post was last modified: 04-23-2015 08:24 AM by Sakaszli.)
04-23-2015 08:06 AM
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goanga1 Offline
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Posts: 434
Joined: Apr 2012
Reputation: 76
Version: 1.4.2.142
Post: #42
RE: L2Tower for Infinite Odyssey update on April, 22th

(04-23-2015 08:06 AM)Sakaszli Wrote:  
Code:
//branch EP2.0 2015.1.27 luciper3
// VIP ??????
//native final function RequestVipInfo();
//native final function bool IsVipInfoSystemEnable();
//end of branch

//branch EP2.0 2015.1.27 luciper3
// VIP ???????? ????
// native final function RequestVipProductList();
// native final function RequestVipLuckyGameItemList(int BettingType_);
// native final function RequestVipLuckyGameBonus(int BettingType_, int BonusID_);
//end of branch

//branch EP2.0 2015-2-24 luciper3
native final function texture GetCaptchaImageTex();
native final function RequestRefreshCaptchaImage(INT64 ID);
native final function RequestCaptchaAnswer(INT64 ID, int AnswerCode);
//end of branch

luciper3, you can find his profile on steam in google xD
but it looks like is not used in code for now
how is tower 2.0 going?
will this be an opportunity to switch from the old one to the new one?

Chonos Shop
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accepting paypal
For more info contact me on Skype : michail.gh

Info here: http://forum.l2tower.eu/thread-wts-lvl-9...aia-chonos
04-23-2015 10:53 AM
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Dwnos01 Offline
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Posts: 20
Joined: Feb 2015
Reputation: 0
Version: 1.4.2.138
Post: #43
RE: L2Tower for Infinite Odyssey update on April, 22th

zr already up with beta version.. so l2t will be soon on i think
04-23-2015 11:49 AM
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goanga1 Offline
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Posts: 434
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Version: 1.4.2.142
Post: #44
RE: L2Tower for Infinite Odyssey update on April, 22th

(04-23-2015 11:49 AM)Dwnos01 Wrote:  zr already up with beta version.. so l2t will be soon on i think
tower and zranger analyse the game differently so the update to the bot programs should be different. I do not have the necessary knowledge to know the exact differences but the update itself (to the game) was not that big, however just a few tens of kb can change a lot.

I am curious how fast the other bot programs apart from tower and zr will get updated..

Chonos Shop
(closed atm)

accepting paypal
For more info contact me on Skype : michail.gh

Info here: http://forum.l2tower.eu/thread-wts-lvl-9...aia-chonos
04-23-2015 12:20 PM
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Dwnos01 Offline
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Version: 1.4.2.138
Post: #45
RE: L2Tower for Infinite Odyssey update on April, 22th

(04-23-2015 12:20 PM)goanga1 Wrote:  
(04-23-2015 11:49 AM)Dwnos01 Wrote:  zr already up with beta version.. so l2t will be soon on i think
tower and zranger analyse the game differently so the update to the bot programs should be different. I do not have the necessary knowledge to know the exact differences but the update itself (to the game) was not that big, however just a few tens of kb can change a lot.

I am curious how fast the other bot programs apart from tower and zr will get updated..

as i have read at zr forum.. some things based of l2t.. there is a post that they analyze it.. also at zr folder you can find some l2t lua files.. that why i believe that l2t will be soon up... maybe as zr use l2t files.. maybe l2t can do same.. i dont know im not dev Tongue
04-23-2015 12:29 PM
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kerberos464 Offline
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Posts: 1,538
Joined: Jun 2012
Reputation: 576
Version: 1.4.3.143
Post: #46
RE: L2Tower for Infinite Odyssey update on April, 22th

(04-23-2015 12:29 PM)Dwnos01 Wrote:  as i have read at zr forum.. some things based of l2t.. there is a post that they analyze it.. also at zr folder you can find some l2t lua files.. that why i believe that l2t will be soon up... maybe as zr use l2t files.. maybe l2t can do same.. i dont know im not dev Tongue
you can see lua files in zranger folder because zranger supports lua scripts execution.

Everything is possible. The impossible just takes longer.
04-23-2015 12:31 PM
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butuh698 Offline
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Version: 1.4.3.143
Post: #47
RE: L2Tower for Infinite Odyssey update on April, 22th

new update : http://forum.l2tower.eu/thread-new-dsetu...mit-bypass
but my problem is load fail, unsupport game version
currently use L2tower 1.4.2.133
should i upgrade to which version to make it work ?
plz help thx
04-23-2015 12:34 PM
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Dwnos01 Offline
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Posts: 20
Joined: Feb 2015
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Version: 1.4.2.138
Post: #48
RE: L2Tower for Infinite Odyssey update on April, 22th

(04-23-2015 12:31 PM)kerberos464 Wrote:  
(04-23-2015 12:29 PM)Dwnos01 Wrote:  as i have read at zr forum.. some things based of l2t.. there is a post that they analyze it.. also at zr folder you can find some l2t lua files.. that why i believe that l2t will be soon up... maybe as zr use l2t files.. maybe l2t can do same.. i dont know im not dev Tongue
you can see lua files in zranger folder because zranger supports lua scripts execution.

so zr take some times ready the files by tower... cause is not only lua extensions.. but l2t files... l2t dev work and other take files ready... if its like this .. is sucks
04-23-2015 12:41 PM
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mrcat Offline
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Version: 1.4.2.135
Post: #49
RE: L2Tower for Infinite Odyssey update on April, 22th

same probleme here Huh
04-23-2015 12:43 PM
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kerberos464 Offline
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Posts: 1,538
Joined: Jun 2012
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Version: 1.4.3.143
Post: #50
RE: L2Tower for Infinite Odyssey update on April, 22th

(04-23-2015 12:41 PM)Dwnos01 Wrote:  so zr take some times ready the files by tower... cause is not only lua extensions.. but l2t files... l2t dev work and other take files ready... if its like this .. is sucks
you are wrong, nobody steals anything if you mean that.
zranger admin made a wrapper so we can execute tower scripts under zranger.
so there are no files from tower there actually.

p.s. when tower is working for infinite odyssey, we put this thread to offtopic.

Everything is possible. The impossible just takes longer.
04-23-2015 12:46 PM
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