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constant crits when using l2tower
Author Message
angelychris Offline
Expired VIP Member
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Posts: 100
Joined: Dec 2012
Reputation: 8
Version: 1.4.2.140
Post: #3
RE: constant crits when using l2tower

2013.7.11 11:06:24 [GTick=3810 LGTicks=1]
Build Date : Thu Jun 27 02:47:14 2013

OS : No OS
CPU : AuthenticAMD AMD FX™-6200 Six-Core Processor @ 3792 MHz
RAM : 4095MB RAM
LOGICALCORE : 6
PHYSICALCORE : 3
Video : AMD Radeon HD 7570 (1172)
PosCode : LS1(533) 0:0:0 6/0 [556]
Video Resources : 33 MB

The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.

History: Create Movie LogInEula Failed!GFxFlashObj::GFxFlashObj <- GFxUIManager::Load <- GFxFlashWnd::InitFlash <- windowname = LogInEula <- GFxFlashWnd::ShowWindow <- UGFxUIScript::execShowWindow <- (LogInEula Transient.LogInEula, Function Interface.LogInEula.OnEvent, 0x15060E20, 0x0018EFD0, 16, 40) <- UObject::ProcessEvent <- Index: 0, SndSource.Sound: 0x15a05a00 <- UALAudioSubsystem::StopSound_1 <- UALAudioSubsystem::StopSound <- UALAudioSubsystem::SetViewport <- (WindowsViewport Transient.WindowsClient.WindowsViewport) <- UViewport::Destroy <- UWindowsViewport::Destroy <- (WindowsViewport Transient.WindowsClient.WindowsViewport) <- UObject::ConditionalDestroy <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x15BB2D20]
Address [0x15BB2D20]
SegCs [0x0023]

L2.bin [0x10900000] Offset [0x052B2D20]

This is my error can anyone help?
07-11-2013 17:08 PM
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RE: constant crits when using l2tower - angelychris - 07-11-2013 17:08 PM

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