07-13-2013, 21:20 PM
im iss hierophant and said ' ure not iss ' and dont leave pt. Ive use change "if me:GetClass() ~= 173 then" to "if me:GetClass() ~= 175 then" and nothing. help plz
(07-13-2013 21:20 PM)zhost Wrote: [ -> ]im iss hierophant and said ' ure not iss ' and dont leave pt. Ive use change "if me:GetClass() ~= 173 then" to "if me:GetClass() ~= 175 then" and nothing. help plz
IssHierophant = 171
IssSwordMuse = 172
IssSpectralDancer = 173
IssDominator = 174
IssDoomcryer = 175
(07-17-2013 08:28 AM)oozaoru Wrote: [ -> ]for me the script works 99% fine... one thing i would change is that the buffer should not check for sonatas for himself... he does the sonatas oop then like 10s later the main char invites him to the party and he do the sonatas once again...
any1 saw this happen too??
(07-18-2013 15:54 PM)bebites Wrote: [ -> ](07-17-2013 08:28 AM)oozaoru Wrote: [ -> ]for me the script works 99% fine... one thing i would change is that the buffer should not check for sonatas for himself... he does the sonatas oop then like 10s later the main char invites him to the party and he do the sonatas once again...
any1 saw this happen too??
Simply remove the sonatas from the ISS Party BUFFS... He will get them when he joins the pt and does it for the PT...
+2 me if i helped pls !
(07-17-2013 08:28 AM)oozaoru Wrote: [ -> ]for me the script works 99% fine... one thing i would change is that the buffer should not check for sonatas for himself... he does the sonatas oop then like 10s later the main char invites him to the party and he do the sonatas once again...
any1 saw this happen too??
(07-14-2013 14:47 PM)Grond Wrote: [ -> ]I updated script a bit. Added lindvior Adventurer buffs ID, Mentor sonata ID, dominator buff ID
I ONLY TESTED ON ISS SWORD MUSE... will not work with dominator (someone posted domi script some pages before...) but should work with all other iss classes
Just ctrl+F "if me:GetClass" and change number to your ISS class
Code:
IssHierophant = 171
IssSwordMuse = 172
IssSpectralDancer = 173
IssDominator = 174
IssDoomcryer = 175
local debugmode = false
local debugmode = false
-- New id iss
local NewClass = {
IssDv = {"144","171","172","173","174","175",}
}
if me:GetClass() ~= 174 then
if me:GetClass() == NewClass.IssDv then -- New id iss