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Setting up for feoh
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Author |
Message |
mparkasv
Expired VIP Member
 
Posts: 3
Joined: Nov 2013
Reputation: 0
Version:
1.4.1.113
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Setting up for feoh
Pre 85 l2 tower is working awesome. after 85 for feoh i get only one skill then it stops. i tried changing the nukes but also the bot does only one skill then it doesnt do anything. im not sure if i should put script or something like that but please someone can help me to fix it ? i tried searching on forum but on some hot topics i get this :
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i also bought a lisence and still i canot see the threads....
(This post was last modified: 12-05-2013 18:26 PM by mparkasv.)
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12-05-2013 18:12 PM |
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gukj
VIP Member
  
Posts: 73
Joined: Aug 2011
Reputation: 48
Version:
1.4.1.121
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12-05-2013 19:21 PM |
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mparkasv
Expired VIP Member
 
Posts: 3
Joined: Nov 2013
Reputation: 0
Version:
1.4.1.113
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RE: Setting up for feoh
i used the nukefix.lua and now the skills are running good. but ive got a new issue. when the mob is killed the player is w8ing for the mob to dissapear then go to the next target. why this is happening anyone knows ????
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12-06-2013 09:07 AM |
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escence
Gremlin

Posts: 8
Joined: Apr 2012
Reputation: 0
Version:
1.4.2.132
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RE: Setting up for feoh
(12-06-2013 09:07 AM)mparkasv Wrote: i used the nukefix.lua and now the skills are running good. but ive got a new issue. when the mob is killed the player is w8ing for the mob to dissapear then go to the next target. why this is happening anyone knows ????
same happens to me , but i think no one knows (even admins) how to fix that, shame....
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01-05-2014 11:05 AM |
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Grond
The Wolf's Head
 
Posts: 90
Joined: Sep 2011
Reputation: 65
Version:
1.4.2.142
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RE: Setting up for feoh
Here is how i set up my feoh.
In nuke skills, use Devils curse & mass devils curse... and any non-elemental nuke u want to use.
Run this script.
LUA Programming
ShowToClient("SYS","Script Feoh Nuke ON");
----------------------------------------------------------------------------------CONFIG
repeat
if (GetTarget() ~= nil) then
if (GetTarget():IsMonster() == true) and (GetTarget():IsAlikeDeath() == false)
and (GetMe():IsAlikeDeath() == false) then
-------------------------------------------------------------------------Skills
Command("/useskill Elemental Spike");
Sleep(500);
Command("/useskill Elemental Crash");
Sleep(500);
Command("/useskill Elemental Destruction");
end;
end;
Sleep(1000);
until false;
+2 me if I helped you.
Successful trade with:
DK1
Death of L2
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01-05-2014 12:27 PM |
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escence
Gremlin

Posts: 8
Joined: Apr 2012
Reputation: 0
Version:
1.4.2.132
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RE: Setting up for feoh
(01-05-2014 12:27 PM)Grond Wrote: Here is how i set up my feoh.
In nuke skills, use Devils curse & mass devils curse... and any non-elemental nuke u want to use.
Run this script.
LUA Programming
ShowToClient("SYS","Script Feoh Nuke ON");
----------------------------------------------------------------------------------CONFIG
repeat
if (GetTarget() ~= nil) then
if (GetTarget():IsMonster() == true) and (GetTarget():IsAlikeDeath() == false)
and (GetMe():IsAlikeDeath() == false) then
-------------------------------------------------------------------------Skills
Command("/useskill Elemental Spike");
Sleep(500);
Command("/useskill Elemental Crash");
Sleep(500);
Command("/useskill Elemental Destruction");
end;
end;
Sleep(1000);
until false;
script worked but now char dont pick up items, herbs etc,,, char targets mobs really fast but dont have time to take items
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01-05-2014 13:41 PM |
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escence
Gremlin

Posts: 8
Joined: Apr 2012
Reputation: 0
Version:
1.4.2.132
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RE: Setting up for feoh
Can you Change it that char pick items up ?
(This post was last modified: 01-05-2014 18:03 PM by escence.)
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01-05-2014 15:59 PM |
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squid78
Elpy

Posts: 1
Joined: Jan 2014
Reputation: 0
Version:
1.4.1.118
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RE: Setting up for feoh
newfix.lua since last update today...dont work anymore. any other have the same issue?
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02-12-2014 21:06 PM |
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