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Setting up for feoh
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mparkasv Offline
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Posts: 3
Joined: Nov 2013
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Version: 1.4.1.113
Post: #1
Setting up for feoh

Pre 85 l2 tower is working awesome. after 85 for feoh i get only one skill then it stops. i tried changing the nukes but also the bot does only one skill then it doesnt do anything. im not sure if i should put script or something like that but please someone can help me to fix it ? i tried searching on forum but on some hot topics i get this :

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i also bought a lisence and still i canot see the threads....
(This post was last modified: 12-05-2013 18:26 PM by mparkasv.)
12-05-2013 18:12 PM
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gukj Offline
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Posts: 73
Joined: Aug 2011
Reputation: 48
Version: 1.4.1.121
Post: #2
RE: Setting up for feoh

12-05-2013 19:21 PM
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Kookie Offline
Enbugger
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Posts: 257
Joined: Oct 2013
Reputation: 89
Version: 1.4.1.115
Post: #3
RE: Setting up for feoh

It's been a known issue for a long time. Not sure if it's being worked on or not, but plugins like the one above can work until then.

http://forum.l2tower.eu/thread-bug-detec...ntal-nukes

There are 2 hard problems in computer science: cache invalidation, naming things, and off-by-1 errors.
(This post was last modified: 12-05-2013 21:30 PM by Kookie.)
12-05-2013 21:29 PM
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mparkasv Offline
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Posts: 3
Joined: Nov 2013
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Version: 1.4.1.113
Post: #4
RE: Setting up for feoh

i used the nukefix.lua and now the skills are running good. but ive got a new issue. when the mob is killed the player is w8ing for the mob to dissapear then go to the next target. why this is happening anyone knows ????
12-06-2013 09:07 AM
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escence Offline
Gremlin
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Posts: 8
Joined: Apr 2012
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Version: 1.4.2.132
Post: #5
RE: Setting up for feoh

(12-06-2013 09:07 AM)mparkasv Wrote:  i used the nukefix.lua and now the skills are running good. but ive got a new issue. when the mob is killed the player is w8ing for the mob to dissapear then go to the next target. why this is happening anyone knows ????

same happens to me , but i think no one knows (even admins) how to fix that, shame....
01-05-2014 11:05 AM
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Grond Offline
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Joined: Sep 2011
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Version: 1.4.2.142
Post: #6
RE: Setting up for feoh

Here is how i set up my feoh.

In nuke skills, use Devils curse & mass devils curse... and any non-elemental nuke u want to use.

Run this script.

    LUA Programming
ShowToClient("SYS","Script Feoh Nuke ON");
----------------------------------------------------------------------------------CONFIG
repeat
 
if (GetTarget() ~= nil) then
	if (GetTarget():IsMonster() == true) and (GetTarget():IsAlikeDeath() == false) 
	and (GetMe():IsAlikeDeath() == false) then
-------------------------------------------------------------------------Skills
	Command("/useskill Elemental Spike");
	Sleep(500);
	Command("/useskill Elemental Crash");
	Sleep(500);
	Command("/useskill Elemental Destruction");
	end;
 end;
Sleep(1000);
until false;


+2 me if I helped you.

Successful trade with:
DK1

Death of L2
01-05-2014 12:27 PM
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escence Offline
Gremlin
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Posts: 8
Joined: Apr 2012
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Version: 1.4.2.132
Post: #7
RE: Setting up for feoh

(01-05-2014 12:27 PM)Grond Wrote:  Here is how i set up my feoh.

In nuke skills, use Devils curse & mass devils curse... and any non-elemental nuke u want to use.

Run this script.

    LUA Programming
ShowToClient("SYS","Script Feoh Nuke ON");
----------------------------------------------------------------------------------CONFIG
repeat
 
if (GetTarget() ~= nil) then
	if (GetTarget():IsMonster() == true) and (GetTarget():IsAlikeDeath() == false) 
	and (GetMe():IsAlikeDeath() == false) then
-------------------------------------------------------------------------Skills
	Command("/useskill Elemental Spike");
	Sleep(500);
	Command("/useskill Elemental Crash");
	Sleep(500);
	Command("/useskill Elemental Destruction");
	end;
 end;
Sleep(1000);
until false;



script worked but now char dont pick up items, herbs etc,,, char targets mobs really fast but dont have time to take items
01-05-2014 13:41 PM
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Grond Offline
The Wolf's Head
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Posts: 90
Joined: Sep 2011
Reputation: 65
Version: 1.4.2.142
Post: #8
RE: Setting up for feoh

(01-05-2014 13:41 PM)escence Wrote:  
(01-05-2014 12:27 PM)Grond Wrote:  Here is how i set up my feoh.

In nuke skills, use Devils curse & mass devils curse... and any non-elemental nuke u want to use.

Run this script.

    LUA Programming
ShowToClient("SYS","Script Feoh Nuke ON");
----------------------------------------------------------------------------------CONFIG
repeat
 
if (GetTarget() ~= nil) then
	if (GetTarget():IsMonster() == true) and (GetTarget():IsAlikeDeath() == false) 
	and (GetMe():IsAlikeDeath() == false) then
-------------------------------------------------------------------------Skills
	Command("/useskill Elemental Spike");
	Sleep(500);
	Command("/useskill Elemental Crash");
	Sleep(500);
	Command("/useskill Elemental Destruction");
	end;
 end;
Sleep(1000);
until false;



script worked but now char dont pick up items, herbs etc,,, char targets mobs really fast but dont have time to take items

Yes with this script you won't be able to do other things... my feoh is in 7 man pt so just stands and nukes, nothing else.

+2 me if I helped you.

Successful trade with:
DK1

Death of L2
01-05-2014 15:15 PM
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 Reputed by : hasla1(+1)
escence Offline
Gremlin
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Posts: 8
Joined: Apr 2012
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Version: 1.4.2.132
Post: #9
RE: Setting up for feoh

Can you Change it that char pick items up ?
(This post was last modified: 01-05-2014 18:03 PM by escence.)
01-05-2014 15:59 PM
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squid78 Offline
Elpy
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Posts: 1
Joined: Jan 2014
Reputation: 0
Version: 1.4.1.118
Post: #10
RE: Setting up for feoh

newfix.lua since last update today...dont work anymore. any other have the same issue?

Undecided
02-12-2014 21:06 PM
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