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l2 mass critical errors
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dst5216 Offline
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Version: 1.4.2.132
Post: #1
l2 mass critical errors

hi all,

as the title states, I've been having mass amounts of critical errors.
I have tried everything i could think of and i am out of idea's

http://postimg.org/image/apq0i5zo3/
[Image: crashl2report.png]
any and all idea's are welcome.

Version: EP10_Global,BLS,V2110409,49175
BuildDate: Sun Aug 10 23:03:46 2014

Time: 2014.9.3 15:34:58 [GTick=1121,LGTicks=955]
PosCode: 47852:149098:-3758
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel Intel® Core™ i7-3930K CPU @ 3.20GHz @ 3200 MHz
RAM : 4095MB RAM
CPUInfo: 12,6,12,1
Video: NVIDIA GeForce GTX 760 (4052)
VideoResources: 53 MB
MAC: ----
LANG: ENGLISH
IME: ???

Error: History: GFxFlashObj::Invoke[7]Advance <- GFxFlashObj::AdvanceAndRender <= GFxFlashWnd::Invoke[7] <- Flash Name: ContainerHUD Tick Count: 46C <= GFxFlashWnd::CallGFxFunction[7] <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <= UUIScript::execCallGFxFunction[7] <- NCVirtualWndMain::DrawChildWindow <- <= NCVirtualWndMain::DrawChildWindowUObject::ProcessEvent[7] <= (ChatWnd Transient.ChatWnd, Function Interface.ChatWnd.OnEvent, 0x150624F0, 0x35B9EA70, 16, 16)[7] <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = fd410000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x00000000]
Address [0x13691BC6]
SegCs [0x0023]

NWindow.DLL [0x13400000] Offset [0x00291BC6]
(This post was last modified: 09-04-2014 00:38 AM by dst5216.)
09-04-2014 00:19 AM
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Henno Offline
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Version: 1.4.2.133
Post: #2
RE: l2 mass critical errors

How many accs are u running?
Mb u have to low ram since 4 gig not rly much ;/
Also try to get newest drivers for ur video card
09-04-2014 22:07 PM
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dst5216 Offline
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Post: #3
RE: l2 mass critical errors

(09-04-2014 22:07 PM)Henno Wrote:  How many accs are u running?
Mb u have to low ram since 4 gig not rly much ;/
Also try to get newest drivers for ur video card

64 gb ram.
i recently did a full format and re-install
09-05-2014 05:35 AM
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Fox Away
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Posts: 5,632
Joined: Oct 2011
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Version: 1.4.2.142
Post: #4
RE: l2 mass critical errors

remove plugins

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09-05-2014 11:34 AM
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dst5216 Offline
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Version: 1.4.2.132
Post: #5
RE: l2 mass critical errors

really and the what?
xD
09-05-2014 11:36 AM
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goanga1 Offline
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Version: 1.4.2.142
Post: #6
RE: l2 mass critical errors

(09-05-2014 05:35 AM)dst5216 Wrote:  64 gb ram.

your error shows you have only 4 gb of ram

RAM : 4095MB RAM

my bet that is where the error comes from

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09-05-2014 11:50 AM
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kerberos464 Offline
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Posts: 1,538
Joined: Jun 2012
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Version: 1.4.3.143
Post: #7
RE: l2 mass critical errors

i guess 32-bit process like l2 client can't address more than 4 gb ram.

Everything is possible. The impossible just takes longer.
09-05-2014 12:20 PM
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goanga1 Offline
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Version: 1.4.2.142
Post: #8
RE: l2 mass critical errors

(09-05-2014 12:20 PM)kerberos464 Wrote:  i guess 32-bit process like l2 client can't address more than 4 gb ram.

you might me right,
it can also depend on what windows he is using, 32 or 64

when i get a crit like that it shows all ram i have available, i have win 7 x64

Chonos Shop
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accepting paypal
For more info contact me on Skype : michail.gh

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09-05-2014 16:13 PM
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dst5216 Offline
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Version: 1.4.2.132
Post: #9
RE: l2 mass critical errors

so what do i do?
i could really use some help on this.
PS:
in processes it shows l2.exe *32, but i am running 64 bit system.
note, everything worked fine before ertheia.
Without plugins and scripts, i didn't get crashes for over 30 min of trying it out clean.
when i enabled some plugins (very simple plugins, that always have worked for me) i start getting the crashes again.

also note, some clients stop responding, freeze and give my CPU spikes. i think its all related.

any suggestions?

Since when running the clients patched but without plugins or scripts. seems like a script or plugin is causing this. not sure though.
(This post was last modified: 09-05-2014 19:48 PM by dst5216.)
09-05-2014 18:07 PM
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dst5216 Offline
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Version: 1.4.2.132
Post: #10
RE: l2 mass critical errors

honestly...
09-06-2014 08:26 AM
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