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user:IsAttacking() not working?
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tuxevil Offline
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Version: 1.4.3.143
Post: #1
user:IsAttacking() not working?

HI all

im having problems with IsAttacking()

im testing

    LUA Programming
ShowToClient("Attacking",tostring(GetMe():IsAttacking()));



To see if it changes when im not attacking and when i am, and it always says "false"

this is not the correct use of it?
10-31-2014 21:22 PM
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soul2eat Offline
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Version: 1.4.2.132
Post: #2
RE: user:IsAttacking() not working?

maybe it's for pvp not pve.
11-01-2014 05:21 AM
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tuxevil Offline
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Post: #3
RE: user:IsAttacking() not working?

im trying to use it in pvp not pve, anyway doesnt matters, if you are attacking a mob or a char you are attacking, its logical
11-01-2014 05:44 AM
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tuxevil Offline
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Post: #4
RE: user:IsAttacking() not working?

so nobody knows what is happening here?
11-04-2014 16:54 PM
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blau Offline
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Post: #5
RE: user:IsAttacking() not working?

(11-04-2014 16:54 PM)Tuxevil Wrote:  so nobody knows what is happening here?

user:IsAttacking() returns a boolean true or false if user is attacking
11-04-2014 21:00 PM
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tophersoccer Offline
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Post: #6
RE: user:IsAttacking() not working?

can you show us the script that you are using to test the function?
11-04-2014 22:14 PM
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tuxevil Offline
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Post: #7
RE: user:IsAttacking() not working?

It always return false when im attacking and when im not

It only works on npc/mobs?

    LUA Programming
mytarget = GetTarget();
if mytarget ~= nil and (mytarget:IsEnemy() or mytarget:IsClanWar2Side()) and mytarget:CanSeeMe() and GetMe():IsAttacking() then
	if GetSkills():FindById(1263):IsSkillAvailable() and not mytarget:GotBuff(1263) then
		UseSkillRaw(1263,mytarget:IsClanWar2Side(),false); -- Curse Gloom
	end;
end;

(This post was last modified: 11-04-2014 22:35 PM by tuxevil.)
11-04-2014 22:34 PM
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tophersoccer Offline
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Post: #8
RE: user:IsAttacking() not working?

(11-04-2014 22:34 PM)Tuxevil Wrote:  It always return false when im attacking and when im not

It only works on npc/mobs?

    LUA Programming
mytarget = GetTarget();
if mytarget ~= nil and (mytarget:IsEnemy() or mytarget:IsClanWar2Side()) and mytarget:CanSeeMe() and GetMe():IsAttacking() then
	if GetSkills():FindById(1263):IsSkillAvailable() and not mytarget:GotBuff(1263) then
 UseSkillRaw(1263,mytarget:IsClanWar2Side(),false); -- Curse Gloom
	end;
end;


This doesn't look like a good script to test out IsAttacking(), you should write something that tests it out specifically so you know for sure whether or not it does work correctly.
11-04-2014 23:04 PM
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tuxevil Offline
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Post: #9
RE: user:IsAttacking() not working?

(11-04-2014 23:04 PM)tophersoccer Wrote:  This doesn't look like a good script to test out IsAttacking(), you should write something that tests it out specifically so you know for sure whether or not it does work correctly.

m8, i will make it easier

run this script and it will return false
    LUA Programming
ShowToClient("ImAttacking",tostring(GetMe():IsAttacking()));



then hit anything and run it again and the return value will still be false
11-05-2014 00:07 AM
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Vinter Offline
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Post: #10
RE: user:IsAttacking() not working?

I think IsAttacking refers to autoattack, like with the action Attack, not if you are in combat mode.
11-05-2014 15:00 PM
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