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Drop pickup filtering
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Geddys Offline
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Version: 1.4.1.93
Post: #1
Drop pickup filtering
Im looking for ideas/suggestions related to drop pickup filtering.

Possible filters that I can think of:

* No filtering
* I had mob on target when it died
* I hitted mob at least once
* My party had mob on target when it died
* My party hitted mob at least once
* My clan had mob on target when it died
* My clan hitted mob at least once
* My friend had mob on target when it died
* My friend hitted mob at least once
* Drop is from player
* Drop is from monster

If you have any other ideas/suggestions, please post them here
08-02-2011 16:29 PM
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Ryzer Offline
Ratman Chieftain
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Version: 1.4.1.127
Post: #2
RE: Drop pickup filtering
Is that filter to check if the mob is yours?

I think you miss there the most important one, if you or your party took more then 50% of the mob HP.
08-03-2011 11:16 AM
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Geddys Offline
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Version: 1.4.1.93
Post: #3
RE: Drop pickup filtering
(08-03-2011 11:16 AM)Ryzer Wrote:  Is that filter to check if the mob is yours?

I think you miss there the most important one, if you or your party took more then 50% of the mob HP.

Its not possible to determine directly, especially if you don't have mob on target.
08-03-2011 11:39 AM
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She3p Offline
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Version: 1.4.2.142
Post: #4
RE: Drop pickup filtering
If your party hit the mob once, try to pick up the loot.
08-03-2011 11:54 AM
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Ryzer Offline
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Version: 1.4.1.127
Post: #5
RE: Drop pickup filtering
There must be a way... you can't get any information from the drop? I mean, they should have some information from the owner, or is it server sided?
08-03-2011 13:46 PM
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godsdisciple Offline
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Posts: 92
Joined: Aug 2011
Reputation: 2
Version: 1.4.1.121
Post: #6
RE: Drop pickup filtering
i would make a special fiter that combines yours something like:


if(Drop is from moster && Someone in party hited the mob)
Try get the drop
else(
if(random < 0.5) //50%
try get the drop
else ignore
)
08-04-2011 17:18 PM
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