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critical error
Author Message
buybuy Offline
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Posts: 214
Joined: May 2014
Reputation: 1
Version: 1.4.2.142
Post: #1
Information critical error

If someone can help,im getting these errors,also i am having blue screens since beta released.

Version: EP20_Global,BLS,V2110409,24
BuildDate: Fri May 29 11:15:41 2015

Time: 2015.6.20 12:31:12 [GTick=351662,LGTicks=293908]
PosCode: 48771:144067:-3640
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel Intel® Core™2 Quad CPU Q6600 @ 2.40GHz @ 2406 MHz
RAM: 4095MB RAM
CPUInfo: 4,4,4,1
Video: NVIDIA GeForce GTX 285 (9610)
VideoResources: 107 MB
MAC: 00-1E-8C-26-8A-E5
LANG: ENGLISH
IME: ???

Error:
History: Untag <- UObject::SavePackage <- NConsoleWnd::SaveCrestPackage <- CClientSocket::OnUserNetmessage <- UWindowsViewport::ViewportWndProc <- Msg : 1290, wParam : 5044, lParam : 658833440 <- WWindow::StaticWndProc <- Msg : 1290, wParam : 5044, lParam : 658833440 <- DispatchMessage <- 000103A0 1290 <- MessagePump <- CMainLoop::ProcessMessage <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0xB5020300]
Address [0x15018D5B]
SegCs [0x0023]

Core.dll [0x15000000] Offset [0x00018D5B]


====================================================================

Version: EP20_Global,BLS,V2110409,24
BuildDate: Fri May 29 11:15:41 2015

Time: 2015.6.19 21:16:18 [GTick=65603,LGTicks=32821]
PosCode: 217825:75509:974
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel Intel® Core™2 Quad CPU Q6600 @ 2.40GHz @ 2406 MHz
RAM: 4095MB RAM
CPUInfo: 4,4,4,1
Video: NVIDIA GeForce GTX 285 (9610)
VideoResources: 112 MB
MAC: 00-1E-8C-26-8A-E5
LANG: ENGLISH
IME: ???

Error:
History: GFxFlashObj::GFxFlashObj <- GFxUIManager::Load <- GFxFlashWnd::InitFlash <- GFxFlashWnd::SendGFxEvent <- GFxUIManager::ExecuteUIEvent <- ID:2900 <- GFxUIManager::ExecuteUIEvent <- ID:2900, param:NewWidth=1904 NewHeight=1122 <- ExecuteUIEvent <- NConsoleWnd::NotifyResolutionChanged <- URenderDevice::SetRes <- UD3DRenderDevice::SetRes <- Width=1904, Height=1122, FullScreen=0, ColorByte=0, RefreshRate=0 <- HandleBigChange <- DeviceResetFail: 0 <- UD3DRenderDevice::Lock <- UViewport::Lock <- UWindowsViewport::Lock <- UGameEngine::Draw <- GRenDev = fda30000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x4DD31000]
Address [0x0DDEE94B]
SegCs [0x0023]

NWindow.DLL [0x0D9E0000] Offset [0x0040E94B]


====================================================================

Version: EP20_Global,BLS,V2110409,24
BuildDate: Fri May 29 11:15:41 2015

Time: 2015.6.21 04:08:50 [GTick=2,LGTicks=1]
PosCode: 0:0:0
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel Intel® Core™2 Quad CPU Q6600 @ 2.40GHz @ 2406 MHz
RAM: 4095MB RAM
CPUInfo: 4,4,4,0
Video: NVIDIA GeForce GTX 285 (9610)
VideoResources: 25 MB
MAC: 00-1E-8C-26-8A-E5
LANG: ENGLISH
IME: ???

Error:
History: UALAudioSubsystem::Update <- Draw <- UGameEngine::Draw <- GRenDev = fda30000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_PRIV_INSTRUCTION]
Address [0x12033000]
SegCs [0x0023]
(This post was last modified: 06-21-2015 18:10 PM by buybuy.)
06-21-2015 18:09 PM
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buybuy Offline
Expired VIP Member
**

Posts: 214
Joined: May 2014
Reputation: 1
Version: 1.4.2.142
Post: #2
RE: critical error

noone??
06-24-2015 20:11 PM
Find all posts by this user Quote this message in a reply
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