L2Tower Discord Let's keep the community alive with discord. Discussions about plugins and scripts L2Tower Discord

Thread Closed 
 
Thread Rating:
  • 88 Vote(s) - 2.89 Average
  • 1
  • 2
  • 3
  • 4
  • 5
1.3.0.34
Author Message
ClockMan Offline
All Mighty
*******

Posts: 2,886
Joined: Jan 2011
Reputation: 499
Version: 1.4.3.143
Post: #1
1.3.0.34

  • Integrated error stack with Lineage 2. Now on critical error stack trace shown by Lineage 2 will also show L2Tower functions and methods.
  • Added new config debug file type (/dump). It generate *.l2d files what contain "all" debug info and actual configuration. Files can be loaded by external editor (for debugging).
  • Added support for pickup only specific items by char or by pet, and options to configure it in external editor.
  • Few visual changes in external editor for better work with npcs/monsters.
  • Added config file "tree view" to external editor to view config & dump files.
  • External editor from now runs as separate process when run by /xcfg
  • Time for how long loader waiting for response from injected .dll extended to 5 min.
  • L2Tower.dll is no longer "inject-able" dll. If you using another tool to inject dll inject "L2t.dll".
  • Added new inject method "Patch System". Just select game system folder with you want to patch and done. You won't need to run loader anymore. Note that this method may cause random application crash or even your system may not start (If that happens use Safe Mode to run loader and just press that 'X' new patch button to unpatch all game systems).
  • Integrated hook lib with l2tower, no additional .dlls needed for that.
  • Added some Enchant API to scripts. More info in script section.

Known bugs: Sometimes L2TowerEditor or Lineage 2 may not shutdown in correct way. You need to open Task Manager and just kill that processes.
Info: In future to delete L2Tower2.dll and make correct update you may need to unpatch all game systems and restart computer before Lineage 2 Tower update.

[Image: owner.gif]
06-12-2011 23:39 PM
Visit this user's website Find all posts by this user
Spidee Offline
Expired VIP Member
**

Posts: 9
Joined: Jun 2011
Reputation: 0
Version: 1.4.2.132
Post: #2
RE: 1.3.0.34

GJ... i now stop getting critical errors :-) now i can play Big Grin ...THX
(This post was last modified: 06-13-2011 14:45 PM by Spidee.)
06-13-2011 14:44 PM
Find all posts by this user
StaRScreaM Offline
Elpy
*

Posts: 2
Joined: Jun 2011
Version: None
Post: #3
RE: 1.3.0.34

Good job , but people do have problems with the new patch Sad
06-13-2011 15:33 PM
Find all posts by this user
Sakaszli Offline
I'm too pro to be pro.
*******

Posts: 1,189
Joined: Jan 2011
Reputation: 484
Version: 1.4.2.134.5b
Post: #4
RE: 1.3.0.34

whats problems?
06-13-2011 16:05 PM
Visit this user's website Find all posts by this user
StaRScreaM Offline
Elpy
*

Posts: 2
Joined: Jun 2011
Version: None
Post: #5
RE: 1.3.0.34

Either I got a freeze or a L2 error. (L2 has encountered an error and so on.)
06-13-2011 16:09 PM
Find all posts by this user
Griffith Offline
Expired VIP Member
**

Posts: 23
Joined: Apr 2011
Reputation: 2
Version: 1.4.2.133
Post: #6
RE: 1.3.0.34

I patched and it works! Now I don't even need to use launcher!

great work

oh my god
06-13-2011 23:40 PM
Find all posts by this user
drinkcocacola Offline
Gremlin
**

Posts: 5
Joined: Jun 2011
Version: None
Post: #7
RE: 1.3.0.34

When i try to inject it in any way i get a message >L2.bin stopped working< and >>>Are you sure you are starting the right program?<<<. Tried with an already opened window *Inject into process* and with *Run & Inject 1x*. Plus first without Patched foldier and then i patched it but still the exact same problem. Any solution for this?
06-14-2011 10:37 AM
Find all posts by this user
ClockMan Offline
All Mighty
*******

Posts: 2,886
Joined: Jan 2011
Reputation: 499
Version: 1.4.3.143
Post: #8
RE: 1.3.0.34

Fix for that will be in next version (I hope in this week), I will add support for multiple hook libs..

[Image: owner.gif]
06-14-2011 11:00 AM
Visit this user's website Find all posts by this user
drinkcocacola Offline
Gremlin
**

Posts: 5
Joined: Jun 2011
Version: None
Post: #9
RE: 1.3.0.34

(06-14-2011 11:00 AM)ClockMan Wrote:  Fix for that will be in next version (I hope in this week), I will add support for multiple hook libs..

Ok nice Smile Keep up the good work, i'll be waiting for next .v
Btw excellent job untill now!
06-14-2011 11:08 AM
Find all posts by this user
drinkcocacola Offline
Gremlin
**

Posts: 5
Joined: Jun 2011
Version: None
Post: #10
RE: 1.3.0.34

I realised that my problem with l2.bin is based in a mess-up by the server i play (L2ex.eu)...
06-14-2011 16:22 PM
Find all posts by this user
Thread Closed 




User(s) browsing this thread: 1 Guest(s)