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Summonowanie
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Koniorek Offline
Goblin Grave Robber
*

Posts: 10
Joined: Mar 2011
Reputation: 0
Version: 1.4.2.132
Post: #1
Summonowanie

Witam ! Czy moglby mi ktos napisac jak ustawic abym gdy czas mojego summona sie skonczyl on znowu go odpalil ? Wiem ze mozna by by ustawic tak zeby co iles minut go summonowal ale nie wiem ile trwa summon a takze gdy zginie bede musial czekac te kilka minut. Z gory dzieki
12-18-2011 08:52 AM
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ClockMan Offline
All Mighty
*******

Posts: 2,886
Joined: Jan 2011
Reputation: 499
Version: 1.4.3.143
Post: #2
RE: Summonowanie

mozesz sprawdzac z skryptu czy pluginu czy masz summona, i jak go nniema to uzywac skilla do summonowania

[Image: owner.gif]
12-18-2011 09:09 AM
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Koniorek Offline
Goblin Grave Robber
*

Posts: 10
Joined: Mar 2011
Reputation: 0
Version: 1.4.2.132
Post: #3
RE: Summonowanie

Tylko ze jak ustawie zeby ciagle summonowal to ciagle bedzie miec moj target wiec nie bedzie bic w ogule.
12-18-2011 09:20 AM
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Hebdzik Offline
Tester

Posts: 1,235
Joined: Aug 2011
Reputation: 265
Version: 1.4.3.143
Post: #4
RE: Summonowanie

tu masz sumonowanie kotka
http://forum.l2tower.eu/showthread.php?tid=619

    LUA Programming
repeat
	Sleep(100);
	petActive = false;
	pets = GetPetList();
	if(pets ~= nil) then
		for pet in pets.list do
			if(pet:GetMasterName() == GetMe():GetName()) then
				petActive = true;
			end;
		end;
	end;
	if(petActive == false) then
		ShowToClient("Info","Summoning Pet"); 
		UseSkill(1331, false, false); -- Summon Feline Queen
		Sleep(3000);
	end;
until false;

12-18-2011 10:38 AM
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