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Press Fkey to pick up/next target
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Dling Offline
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Post: #1
Press Fkey to pick up/next target

my friend got banned by picking up zero mesh items and invis mobs, how can i make l2tower command to press a key? example i would put pick up on f5 and next target on f3, i want it to spam f3 only after mob in my target has zero HP to target next mob and f5 can be pressed everytime mob has zero HP or simply spam f5 for pick up constantly.
thx
(This post was last modified: 03-19-2012 23:15 PM by Dling.)
03-19-2012 23:14 PM
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ClockMan Offline
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Post: #2
RE: Press Fkey to pick up/next target

what server ? and how offen such monsters/drops shows up.. need to detect them somehow

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03-19-2012 23:17 PM
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Simmoski2 Offline
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Post: #3
RE: Press Fkey to pick up/next target

(03-19-2012 23:17 PM)ClockMan Wrote:  what server ? and how offen such monsters/drops shows up.. need to detect them somehow

Retail
Nobody knows yet
They have different IDs every time. They're meshless items and npcs.
03-20-2012 00:19 AM
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Dling Offline
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Post: #4
RE: Press Fkey to pick up/next target

(03-20-2012 00:19 AM)Simmoski2 Wrote:  
(03-19-2012 23:17 PM)ClockMan Wrote:  what server ? and how offen such monsters/drops shows up.. need to detect them somehow

Retail
Nobody knows yet
They have different IDs every time. They're meshless items and npcs.

Chronos, still looking on how to use fkeys with mobs hp ect..
If u are using auto target/pickup stop bottling is not even safe if u have specific mob/drop script... My friend uses zranger and he has script to pick up only items he knows the mob drops and to target specific mobs and still got banned on toon that targets and the daggers that had pick up on.
03-20-2012 02:35 AM
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Hebdzik Offline
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Post: #5
RE: Press Fkey to pick up/next target

ID's can be solved by searching monster name, but if names are random's also that ... will be a problem
03-20-2012 08:33 AM
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ClockMan Offline
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Post: #6
RE: Press Fkey to pick up/next target

Finished already database management, so looks like we will need to add own list of monsters, items, skills, actions...

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03-20-2012 11:34 AM
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Hebdzik Offline
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Post: #7
RE: Press Fkey to pick up/next target

why?
so we can exclude some action witch can be taken as boot?
03-20-2012 12:57 PM
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Dling Offline
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Post: #8
RE: Press Fkey to pick up/next target

Clockman idk how exactly l2tower works but if is the same idea as zranger to pickup/target then that won't solve the problem, gm's are becoming lazy and instead of manually banning people by checking on them, they make regular mobs drop the zero mesh items and they have figured out how to make the mob with same id invis to regular players but not to the bot since is targeting by id, this way gm just auto ban the single person who targets or picks up even tho everyone in party is obviously botting but not getting banned, my clanie was using tower on enchanter and dps since it was his main al he did was assist and the encyanter got banned.. Was picking up specific items and specific mobs.
Back to my point I'm able to use f keys on zranger along with codes commanding to do it when mob has 0hp hit next target key and pick up but ranger is too expensive for full party lol, am I able to do this on l2tower if so how?
Thx
03-20-2012 14:47 PM
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ClockMan Offline
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Post: #9
RE: Press Fkey to pick up/next target

zranger and other bots working using packets, they create and send raw packets. We don't do that because it's sux, it's easier but still sometimes sux. We read information about drops/users from game memory, and we have info about mesh but we don't use it. Need tests to detect such monsters, can detect them by id, by location and few other things but need to get such monster/item with no mesh and figure out what will be returned by game for it. Some of this can already be done by using /dump command but not's all because there is no meshes dump. I got database engine ready, already finishing some logs system, so time will show... Maybe today I will finish it, if not today then soon.

About attack logic, the main problem that is making such errors with targeting, pickup and others is that targeting and skill usage is a separated subsystem. It dont depend of nothing. Our logic declare actions: target something, use skill on something and dont wait until finish, don't even care if got finished.. Just type .logic or for example .logic 13 then you will see how some logic is blocked because other is running, it's new system but not fully finished yet. So first logs & debug, then fixes & new features...

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03-20-2012 15:02 PM
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Dling Offline
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Post: #10
RE: Press Fkey to pick up/next target

I see what u mean, so what do u suggest is safest way to not regarding the zero mesh items/mobs?
03-20-2012 16:15 PM
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