07-29-2013, 09:42 AM
2013.7.29 10:41:36 [GTick=10360 LGTicks=7542]
Build Date : Mon Jul 22 11:07:31 2013
OS : Windows7(32) 6.1 (Build: 7601), Service Pack 1.0
CPU : GenuineIntel Intel® Core i5 CPU 760 @ 2.80GHz @ 2793 MHz
RAM : 4055MB RAM
LOGICALCORE : 4
PHYSICALCORE : 4
Video : NVIDIA GeForce GTS 450 (1106)
PosCode : LS1(557) 221165:73076:1127 4/1 [965]
Video Resources : 69 MB
History: Transient.Texture <- FStaticTexture::GetTextureData <- retry create texture <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::SetShaderBitmap <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterialOrg <- FD3DRenderInterface::SetMaterial <- Material=Transient.Texture <- FCanvasUtil::Flush <- ConsolePostRender <- Draw <- GRenDev = fc520000 <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Exception:
Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x3B0F1000]
Address [0x201C8B71]
SegCs [0x0023]
Engine.dll [0x20000000] Offset [0x001C8B71]
any idea why I get this? im in l2 and playing normally and suddenly it justs throws me out with this crit..
Build Date : Mon Jul 22 11:07:31 2013
OS : Windows7(32) 6.1 (Build: 7601), Service Pack 1.0
CPU : GenuineIntel Intel® Core i5 CPU 760 @ 2.80GHz @ 2793 MHz
RAM : 4055MB RAM
LOGICALCORE : 4
PHYSICALCORE : 4
Video : NVIDIA GeForce GTS 450 (1106)
PosCode : LS1(557) 221165:73076:1127 4/1 [965]
Video Resources : 69 MB
History: Transient.Texture <- FStaticTexture::GetTextureData <- retry create texture <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::SetShaderBitmap <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterialOrg <- FD3DRenderInterface::SetMaterial <- Material=Transient.Texture <- FCanvasUtil::Flush <- ConsolePostRender <- Draw <- GRenDev = fc520000 <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Exception:
Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x3B0F1000]
Address [0x201C8B71]
SegCs [0x0023]
Engine.dll [0x20000000] Offset [0x001C8B71]
any idea why I get this? im in l2 and playing normally and suddenly it justs throws me out with this crit..