07-11-2013, 16:36 PM
Hello friends.
After the update yesterday, I could not log in the tower, then updated the L2 and downloaded the 1.4.0.8 system (http://forum.l2tower.eu/thread-guide-lin...exe-sdetup ), replaces the folder of L2, but take Critical Error while placing Login and Password. Can anyone help me?
2013.7.11 12:46:25 [GTick=1454 LGTicks=1]
Build Date : Thu Jun 27 03:47:14 2013
OS : Windows7(32) 6.1 (Build: 7601), Service Pack 1.0
CPU : GenuineIntel Intel® Core i5-3470 CPU @ 3.20GHz @ 3193 MHz
RAM : 4095MB RAM
LOGICALCORE : 4
PHYSICALCORE : 4
Video : NVIDIA GeForce GT 640 (1090)
PosCode : LS1(533) 0:0:0 4/0 [925]
Video Resources : 51 MB
The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.
History: Create Movie LogInEula Failed!GFxFlashObj::GFxFlashObj <- GFxUIManager::Load <- GFxFlashWnd::InitFlash <- windowname = LogInEula <- GFxFlashWnd::ShowWindow <- UGFxUIScript::execShowWindow <- (LogInEula Transient.LogInEula, Function Interface.LogInEula.OnEvent, 0x15060E20, 0x0018E9B0, 16, 40) <- UObject::ProcessEvent <- Index: 0, SndSource.Sound: 0x161c5a00 <- UALAudioSubsystem::StopSound_1 <- UALAudioSubsystem::StopSound <- UALAudioSubsystem::SetViewport <- (WindowsViewport Transient.WindowsClient.WindowsViewport) <- UViewport::Destroy <- UWindowsViewport::Destroy <- (WindowsViewport Transient.WindowsClient.WindowsViewport) <- UObject::ConditionalDestroy <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x165A2D20]
Address [0x165A2D20]
SegCs [0x0023]
L2.bin [0x10900000] Offset [0x05CA2D20]
After the update yesterday, I could not log in the tower, then updated the L2 and downloaded the 1.4.0.8 system (http://forum.l2tower.eu/thread-guide-lin...exe-sdetup ), replaces the folder of L2, but take Critical Error while placing Login and Password. Can anyone help me?
2013.7.11 12:46:25 [GTick=1454 LGTicks=1]
Build Date : Thu Jun 27 03:47:14 2013
OS : Windows7(32) 6.1 (Build: 7601), Service Pack 1.0
CPU : GenuineIntel Intel® Core i5-3470 CPU @ 3.20GHz @ 3193 MHz
RAM : 4095MB RAM
LOGICALCORE : 4
PHYSICALCORE : 4
Video : NVIDIA GeForce GT 640 (1090)
PosCode : LS1(533) 0:0:0 4/0 [925]
Video Resources : 51 MB
The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.
History: Create Movie LogInEula Failed!GFxFlashObj::GFxFlashObj <- GFxUIManager::Load <- GFxFlashWnd::InitFlash <- windowname = LogInEula <- GFxFlashWnd::ShowWindow <- UGFxUIScript::execShowWindow <- (LogInEula Transient.LogInEula, Function Interface.LogInEula.OnEvent, 0x15060E20, 0x0018E9B0, 16, 40) <- UObject::ProcessEvent <- Index: 0, SndSource.Sound: 0x161c5a00 <- UALAudioSubsystem::StopSound_1 <- UALAudioSubsystem::StopSound <- UALAudioSubsystem::SetViewport <- (WindowsViewport Transient.WindowsClient.WindowsViewport) <- UViewport::Destroy <- UWindowsViewport::Destroy <- (WindowsViewport Transient.WindowsClient.WindowsViewport) <- UObject::ConditionalDestroy <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x165A2D20]
Address [0x165A2D20]
SegCs [0x0023]
L2.bin [0x10900000] Offset [0x05CA2D20]