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Its vare that the summon attacks if you are using a Frenrir. (servitor+pet)
I am talking about low lvl summoners that use high lvl Frenrir
In my case I lose 1/3 of dps and my survaivability is lower as well.
(09-22-2012 19:25 PM)james21 Wrote: [ -> ]Its vare that the summon attacks if you are using a Frenrir. (servitor+pet)
I am talking about low lvl summoners that use high lvl Frenrir
In my case I lose 1/3 of dps and my survaivability is lower as well.

You dont lose 1/3 of your dps, the power of the summon was increased. Almost same, but now you have only 2 summon to take care.
And Yeap, with 3 summon I did use Fenrir some times, with 2 I certainly will use.
no idea what you said
Me or the other one?!
I guess the other guy
Let me rephrase then.

When a low level (non awakened summoner) uses his servitor (cat/shadow/unicorn) along with some pet (Frenrir/...)
The Frenrir will attack the mobs but the servitor 99% of the time it will just stay next to it's master and do nothing.
With l2tower?? Because i never had this problemam. My fenrir and the servitors ever attack together. But never did it with bot.

Big Grin
well, just put servitors and fenrir's attack in shortcut bar, then make a simple script..
example:
if my target hp > 90% then
/use shortcut 1 1
/use shortcut 1 2
end;


even if you are niewbe with script, just use search, you can find easy all the correct command/lines to write such easy script...
    LUA Programming
function DoIHavePet()
	pets = GetPetList();
	for pet in pets.list do
 if (GetMe():GetName() == pet:GetNickName()) and pet:IsPet() then
 return 1;
 elseif(GetMe():GetName() == pet:GetNickName()) and pet:IsSummon() then
 return 2;
 end;
	end;
	return 0;
end;
--------------------------------------------------------------------------------
repeat
	if(GetTarget() ~= nil) and (GetTarget():GetHpPercent() < 99)then
 if(DoIHavePet() == 1)then
 Action(16, false, false);
 Sleep(100);
 end;
 if(DoIHavePet() == 2)then
 Action(22, false, false);
 Sleep(100);
 end;
	end;
	Sleep(500);
until false;

Why you put " < 99" ? It should be " > "
And i would add "until GetTarget():IsAlikeDeath()"
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