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Full Version: Access game image via LUA
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Hello,

Does anyone knows how can I access (download) a game image contents?

For instance, game HTML has the following code:

PHP Code:
<img src="Crest.crest_1_270046824" width=256 height=64

, and I will need to access that Crest.crest_1_270046824 image contents and save it locally by using LUA fil:write(content);

Thank you.
There client sided and in crest.utx an unreal engine file. If the antibot image verification is your problem here... There a few posts on the forums about this do some searching
Not all crests are send by server...
True, Crest.utx does not contain those images I am looking for. It seems that only the game client get access to those images content and show them on screen. I guess L2Tower will be able to get access to in-game images and let them to be exported / saved as an external file.

Is that possible ClockMan?

(10-01-2012 08:00 AM)raid1141 Wrote: [ -> ]True, Crest.utx does not contain those images I am looking for. It seems that only the game client get access to those images content and show them on screen. I guess L2Tower will be able to get access to in-game images and let them to be exported / saved as an external file.

Is that possible ClockMan?

+1 more a bit off-topic question - is it possible l2tower force the game to do a screenshot?
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