Lineage 2 Tower Forum

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I recommend a inside geodata system like you select pathpoints near a rock marking the rock inside and the bot will try to avoid it at a specified range to pass to the specific target mob by creating locations that bot will go if mob is targeted at a distance that inquires walking through that geodata ( its like a system for the bot to not stuck ) i saw it avoids big rocks but low ones not so this would be a nice implement
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