06-13-2015, 10:30 AM
Hey guys,
I'm trying to bot in Blazing Swamp but every time my DD gets a critical error. Sometimes it happens after 10 hours, sometimes after only 30 minutes. My ISS which buffs oop does not get any critical error. So it must be something inside my script. Could u tell me what this crit error means, so I can investigate my script?
Thanks guys!
____________________________________________________________
Version: EP20_Global,BLS,V2110409,24
BuildDate: Fri May 29 10:15:41 2015
Time: 2015.6.13 10:16:37 [GTick=26506,LGTicks=391]
PosCode: 144193:-24110:-2084
OS: Windows 8(64) 6.2 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel® Core i7-4702MQ CPU @ 2.20GHz @ 2196 MHz
RAM: 4095MB RAM
CPUInfo: 8,4,8,1
Video: NVIDIA GeForce GT 740M (4709)
VideoResources: 130 MB
MAC: 0E-8B-FD-4B-98-1C
LANG: ENGLISH
IME: ???
Error: Assertion failed: index= 0 [File:.\UnStaticMeshCollision.cpp] [Line: 1282]
History: UALAudioSubsystem::Update <- Draw <- UGameEngine::Draw <- GRenDev = fd930000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x0FF52AA0]
Address [0x0FF52AA0]
SegCs [0x0023]
L2.exe [0x10900000] Offset [0xFF652AA0]
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x0FF52AA0]
Address [0x0FF52AA0]
SegCs [0x0023]
L2.exe [0x10900000] Offset [0xFF652AA0]
I'm trying to bot in Blazing Swamp but every time my DD gets a critical error. Sometimes it happens after 10 hours, sometimes after only 30 minutes. My ISS which buffs oop does not get any critical error. So it must be something inside my script. Could u tell me what this crit error means, so I can investigate my script?
Thanks guys!
____________________________________________________________
Version: EP20_Global,BLS,V2110409,24
BuildDate: Fri May 29 10:15:41 2015
Time: 2015.6.13 10:16:37 [GTick=26506,LGTicks=391]
PosCode: 144193:-24110:-2084
OS: Windows 8(64) 6.2 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel® Core i7-4702MQ CPU @ 2.20GHz @ 2196 MHz
RAM: 4095MB RAM
CPUInfo: 8,4,8,1
Video: NVIDIA GeForce GT 740M (4709)
VideoResources: 130 MB
MAC: 0E-8B-FD-4B-98-1C
LANG: ENGLISH
IME: ???
Error: Assertion failed: index
History: UALAudioSubsystem::Update <- Draw <- UGameEngine::Draw <- GRenDev = fd930000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x0FF52AA0]
Address [0x0FF52AA0]
SegCs [0x0023]
L2.exe [0x10900000] Offset [0xFF652AA0]
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x0FF52AA0]
Address [0x0FF52AA0]
SegCs [0x0023]
L2.exe [0x10900000] Offset [0xFF652AA0]