02-07-2015, 13:19 PM
This is not related to tower but I'm failing to find anything related to this issue anywhere.
It's very annoying in PvP when someone is approaching and you see his model but you have to hover pointer over him to see if he is friend or foe.
http://snag.gy/BsGK8.jpg
http://snag.gy/UWsla.jpg
Apparently client have information about his name but it decide to not render it.
In example presented with these images even changing PC/NPC range doesn't do anything (everything is maxed).
I've looked inside user.ini, option.ini, l2.ini and found some clipping range variables but increasing these values didn't do the trick. Maybe I just increased it too much or something.
Anyone had similar problem?
It's very annoying in PvP when someone is approaching and you see his model but you have to hover pointer over him to see if he is friend or foe.
http://snag.gy/BsGK8.jpg
http://snag.gy/UWsla.jpg
Apparently client have information about his name but it decide to not render it.
In example presented with these images even changing PC/NPC range doesn't do anything (everything is maxed).
I've looked inside user.ini, option.ini, l2.ini and found some clipping range variables but increasing these values didn't do the trick. Maybe I just increased it too much or something.
Anyone had similar problem?