12-03-2011, 18:03 PM
Hi so i started using l2tower yestarday ,when u lunch the l2.exe with l2tower i get this
2011.12.3 16:02:25
OS : Windows Vista 6.0 (Build: 6000)
CPU : GenuineIntel Intel® Core2 CPU 6600 @ 2.40GHz @ 2401 MHz 2045MB RAM
Video : Radeon X300/X550/X1050 Series (590)
PosCode : LS1(216) 0:0:0 2/0 [453]
General protection fault!
History: InitGUI [MyGUI EXCEPTION : Failed to create texture (error code -2005530516): size '4096 4096' internal usage '0' internal format '51'.
in MyGUI at .\src\MyGUI_DirectXTexture.cpp (line 92)] <- PRIVATE_OnCalled_EndScene <- UD3DRenderDevice::Unlock <- UViewport::Unlock <- UWindowsViewport::Unlock <- ViewportLock1 <- Precaching <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
pls help thanks
answer in polish/english
clockman it didnt work i w8 nothing happend
2011.12.3 16:02:25
OS : Windows Vista 6.0 (Build: 6000)
CPU : GenuineIntel Intel® Core2 CPU 6600 @ 2.40GHz @ 2401 MHz 2045MB RAM
Video : Radeon X300/X550/X1050 Series (590)
PosCode : LS1(216) 0:0:0 2/0 [453]
General protection fault!
History: InitGUI [MyGUI EXCEPTION : Failed to create texture (error code -2005530516): size '4096 4096' internal usage '0' internal format '51'.
in MyGUI at .\src\MyGUI_DirectXTexture.cpp (line 92)] <- PRIVATE_OnCalled_EndScene <- UD3DRenderDevice::Unlock <- UViewport::Unlock <- UWindowsViewport::Unlock <- ViewportLock1 <- Precaching <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
pls help thanks
answer in polish/english
clockman it didnt work i w8 nothing happend