03-27-2014, 22:58 PM
Fname constructed before FName::StaticInit
history: FName ::Fname <- Ucanvas::Update <-
FplayersceneNode:: Render<- Ugameengine::Draw<-
UwindowsViewpoint::Repaint<-UwindowsClient::Tick<-Clienttick<-
UgameEngine::Tick<-Updateworld<-Mainloop<-appforceexit<-
Fname::Fname
server name is http://www.l2sp.eu or http://www.l2soulslegion.lt
btw: i tryed all methods almost,have no idea why it doesnt work,any tips?
I'm sure that one guy used bot,and he told me that he have got from somewhere a system with fixed gameguard for tower and it worked.
IT HAPPENS WHEN I SEE LOADED INFORM FROM TOWER AND WAIT 5SEC THEN I GET ERROR. :/
history: FName ::Fname <- Ucanvas::Update <-
FplayersceneNode:: Render<- Ugameengine::Draw<-
UwindowsViewpoint::Repaint<-UwindowsClient::Tick<-Clienttick<-
UgameEngine::Tick<-Updateworld<-Mainloop<-appforceexit<-
Fname::Fname
server name is http://www.l2sp.eu or http://www.l2soulslegion.lt
btw: i tryed all methods almost,have no idea why it doesnt work,any tips?
I'm sure that one guy used bot,and he told me that he have got from somewhere a system with fixed gameguard for tower and it worked.
IT HAPPENS WHEN I SEE LOADED INFORM FROM TOWER AND WAIT 5SEC THEN I GET ERROR. :/