Lineage 2 Tower Forum

Full Version: Fname problem
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Fname constructed before FName::StaticInit

history: FName ::Fname <- Ucanvas::Update <-
FplayersceneNode:: Render<- Ugameengine::Draw<-
UwindowsViewpoint::Repaint<-UwindowsClient::Tick<-Clienttick<-
UgameEngine::Tick<-Updateworld<-Mainloop<-appforceexit<-
Fname::Fname

server name is http://www.l2sp.eu or http://www.l2soulslegion.lt

btw: i tryed all methods almost,have no idea why it doesnt work,any tips?

I'm sure that one guy used bot,and he told me that he have got from somewhere a system with fixed gameguard for tower and it worked.

IT HAPPENS WHEN I SEE LOADED INFORM FROM TOWER AND WAIT 5SEC THEN I GET ERROR. :/
(03-27-2014 22:58 PM)zerkalas Wrote: [ -> ]Fname constructed before FName::StaticInit

history: FName ::Fname <- Ucanvas::Update <-
FplayersceneNode:: Render<- Ugameengine::Draw<-
UwindowsViewpoint::Repaint<-UwindowsClient::Tick<-Clienttick<-
UgameEngine::Tick<-Updateworld<-Mainloop<-appforceexit<-
Fname::Fname

server name is http://www.l2sp.eu or http://www.l2soulslegion.lt

btw: i tryed all methods almost,have no idea why it doesnt work,any tips?

I'm sure that one guy used bot,and he told me that he have got from somewhere a system with fixed gameguard for tower and it worked.

IT HAPPENS WHEN I SEE LOADED INFORM FROM TOWER AND WAIT 5SEC THEN I GET ERROR. :/

A little bit after appears a chat message from tower like this? Verification: no answer from game, it'll be terminated.
I think the problem is about gameguard configuration with system,but how to get that correct patch,pls tell me :3
Reference URL's